Creating your own preset
Make a new preset from an existing one or from scratch.
- Open any preset in the Presets folder.
- Change the parameters and switches you want.
- Click Save Sibling to save it as a new preset next to the original.
You can also right-click the master material and choose Create Material Instance to start from scratch.
Note
Changing a Static Switch recompiles the shader for that instance. This is normal and only happens once.