Getting started

What is in the package, installation and a five-step quick start.

Simple Night Vision turns any scene into night vision footage with a single post process material. It is built from one master material and 6 optional modules. Every module can be turned on or off, and every value can be adjusted from a Material Instance.

The package contains:

  • 1 master post process material
  • 6 effect modules, each as a reusable Material Function
  • 10 ready-to-use presets (Material Instances)

No C++, no plugins and no external dependencies are required.

Requirements

  • Unreal Engine 5.2 – 5.9
  • Any project type (Blueprint or C++)
  • Works with Lumen and baked lighting

Installation

  1. Open the Fab library in the Epic Games Launcher or in the Unreal Editor.
  2. Find Simple Night Vision and click Add to Project.
  3. Select your project and confirm.
  4. The content appears in your Content Browser inside the Simple Night Vision folder.

Quick start

  1. Place a Post Process Volume in your level.
  2. In its Details panel, enable Infinite Extent (Unbound) so the effect covers the whole level.
  3. Find Rendering Features > Post Process Materials and click + to add an element.
  4. Choose Asset Reference and select any preset from the Presets folder.
  5. Press Play. Your scene is now in night vision.

To try a different look, simply swap the preset in the Post Process Volume.

Updated Nov 10, 2026 · 0 views · Stuck? Open a support ticket