Getting started
What is in the package, installation and a five-step quick start.
Simple Night Vision turns any scene into night vision footage with a single post process material. It is built from one master material and 6 optional modules. Every module can be turned on or off, and every value can be adjusted from a Material Instance.
The package contains:
- 1 master post process material
- 6 effect modules, each as a reusable Material Function
- 10 ready-to-use presets (Material Instances)
No C++, no plugins and no external dependencies are required.
Requirements
- Unreal Engine 5.2 – 5.9
- Any project type (Blueprint or C++)
- Works with Lumen and baked lighting
Installation
- Open the Fab library in the Epic Games Launcher or in the Unreal Editor.
- Find Simple Night Vision and click Add to Project.
- Select your project and confirm.
- The content appears in your Content Browser inside the Simple Night Vision folder.
Quick start
- Place a Post Process Volume in your level.
- In its Details panel, enable Infinite Extent (Unbound) so the effect covers the whole level.
- Find Rendering Features > Post Process Materials and click + to add an element.
- Choose Asset Reference and select any preset from the Presets folder.
- Press Play. Your scene is now in night vision.
To try a different look, simply swap the preset in the Post Process Volume.