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Notification System Pro: Wood

Stackable notifications, confirmation dialogs and tutorial windows for UMG, in the Wood style.

Engine
UE 5.0, 5.1, 5.2, 5.3, 5.4, 5.5, 5.6, 5.7, 5.8
Platforms
Windows, Mac, Linux
Updated
Oct 8, 2026

Overview

NotificationPro is a highly customizable notification, confirmation and tutorial system for Unreal Engine. This is the Wood style. It gives AAA and indie projects a polished, automated way to show in-game messages and pop-ups.

Advanced notifications

  • Stackable with 9 predefined screen positions.
  • Fully customizable: titles, descriptions, animations, colors, icons, sounds and more.
  • 5 types: Error, Warning, Success, Information and System, each with its own visuals and sounds.
  • Custom animation and timing: spawn speed, lifetime and unique effects.
  • Auto or manual dismissal.

Interactive confirmation windows

  • Custom title, description and button labels.
  • One or two buttons with fully customizable logic.
  • Predefined or custom animations and sound effects.

Tutorial windows

  • Data-driven tutorials built from data assets.
  • Pages with images, descriptions and interactive elements.
  • Read All mode so players can't skip to the end.

Easy to use

  • No manual placement: BP_StackerSpawner_AC manages all UI elements.
  • Drag-and-drop integration in any Blueprint project.
  • Blueprint only, no C++ required.

Specs

Item Count
Blueprints 30+
Materials 15+
Textures 70+
Widgets 10+
Network replicated Yes (widgets are client side)

Great for RPG, FPS, strategy, simulation and horror games, and any HUD that needs clean in-game messages.

Note

Uses the Cunia font under its own license terms (included in the download).

Features

  • 01

    Stackable notifications

    Smart stacking with 9 predefined screen positions

  • 02

    5 notification types

    Error, Warning, Success, Information and System, each with its own look and sound

  • 03

    Full customization

    Titles, descriptions, animations, colors, icons and sounds

  • 04

    Confirmation dialogs

    One or two buttons with your own labels and logic

  • 05

    Tutorial windows

    Data-driven pages with images and an optional Read All mode

  • 06

    Zero placement

    BP_StackerSpawner_AC manages every UI element for you

  • 07

    Blueprint only

    Drag-and-drop integration, no C++ needed

Videos

How to use