Player controls
Mouse and keyboard controls for marking, the mark menu and pings.
Every mark goes where the center of the camera is looking. That is why the demo character shows a center-screen crosshair (WBP_Crosshair).
| Input | Action | What it does |
|---|---|---|
| Middle mouse, tap | Smart mark | On ground or walls: a Player Mark. On an object with BPC_AutoMarker: that object's own marker. On an existing marker: removes it. |
| Middle mouse, hold | Mark menu | The menu opens and the mouse cursor appears. Hover Mark, Danger, Item or Remove and release the button. Releasing over nothing cancels. |
| 1 | Player Mark | A mark in your color, visible to everyone. |
| 2 | Danger ping | Red triangle with a red beam. Fades after 7.5 s. |
| 3 | Item ping | Uses the object's own name and icon if it has BPC_AutoMarker; otherwise it reads "Unknown Item". |
| 4 | Remove all your marks | Clears only your own marks, never other players'. |