Customizing the look
Change icons, the compass strip, fonts and colors.
Change a type's icon
Import your texture (a PNG with transparency, ideally white so the tint applies cleanly). In DA_ProjectSetting, expand that type's preset and swap Marker Icon and Compass Icon under Icon Data.
The system icons live in Assets/2D/Icons and Assets/2D/Elevation.
| Texture | Texture | Texture |
|---|---|---|
T_Player |
T_Mark |
T_Objective |
T_SideObjective |
T_Danger |
T_Item |
T_DirectionArrow |
T_Elevation_Up |
T_Elevation_Down |
The compass strip
The strip's design lives in the WBP_LinearCompass widget. Three ready-made strips sit in Assets/2D/LinearCompass (T_LinearCompass_01, T_LinearCompass_02 and T_LinearCompass_Pro), plus the center indicator (T_CompassIndicator). Open the widget and swap the strip image to change it.
Fonts and colors
Marker name fonts are in each preset's General Data → Marker Name Font. Icon color is Icons Tint, beam color is Marker Line Color.