Customizing the look

Change icons, the compass strip, fonts and colors.

Change a type's icon

Import your texture (a PNG with transparency, ideally white so the tint applies cleanly). In DA_ProjectSetting, expand that type's preset and swap Marker Icon and Compass Icon under Icon Data.

The system icons live in Assets/2D/Icons and Assets/2D/Elevation.

Texture Texture Texture
T_Player T_Mark T_Objective
T_SideObjective T_Danger T_Item
T_DirectionArrow T_Elevation_Up T_Elevation_Down

The compass strip

The strip's design lives in the WBP_LinearCompass widget. Three ready-made strips sit in Assets/2D/LinearCompass (T_LinearCompass_01, T_LinearCompass_02 and T_LinearCompass_Pro), plus the center indicator (T_CompassIndicator). Open the widget and swap the strip image to change it.

Fonts and colors

Marker name fonts are in each preset's General Data → Marker Name Font. Icon color is Icons Tint, beam color is Marker Line Color.

Updated Oct 13, 2026 · 3 views · Stuck? Open a support ticket